Sequence Rush is a white-label memory game for trade show booths and brand events. A chain of words appears one step at a time, then scatters, and the player taps the words back in order against a 60-second clock. Each round adds one step, up to six, and a mastered chain ends on a line that explains why the order matters, which is where your message lands. There are no questions to get wrong, so anyone walking past can play. At the end, a short lead form puts the player on a leaderboard. Your team sets it up in the built-in setup panel: your name and logo, one of four looks, your colours, chains from a spreadsheet, the lead form and every line of wording. It runs entirely on the device, with no internet connection.
Read the Sequence Rush video transcript
A memory game for your booth. Words appear one at a time. Tap them back in order, against the clock. Every chain ends on your message. The attract loop shows passers-by how to play. Watch. Tap. Rebuild. That’s the whole briefing. Each round adds one new step, up to six. A wrong tap costs two seconds, never the chain. The last five seconds turn up the heat. Master three chains. Then beat the score. Then they claim their spot on the leaderboard. Every sign-up lands in a lead list you can export. Four looks, built in: Ignition, Circuit, Daylight, Riso. Make it yours. Every change that follows is made in the panel that ships with the game. Your name on the booth. Your logo, in place of ours. Pick one of the four looks. Set your own brand colours. Your process, from a spreadsheet. Every word the player reads. Set the run length, then publish. No developer needed. Same game. Your brand. Your process, recited end to end. Sequence Rush: the memory game that teaches your process. Your logo and chains, lead capture and a leaderboard, runs offline.