Arcade catch game

Falling Fetch

Catch the excitement and capture leads with a fast-paced, interactive drop game.

From $850 / event

Licensed per event, no contract.

Get This Experience
Session length
Configurable round
Players
1 player per station
Setup time
15-25 min setup
Runs on
Touchscreen / Kiosk +3 more

What is Falling Fetch?

Falling Fetch is an engaging interactive booth experience built around a dynamic catcher mechanic. Visitors step up to the screen and test their reflexes by catching falling branded items while avoiding hazards. Designed for high throughput and quick engagement, it includes built-in lead capture and leaderboard functionality to foster friendly competition. The entire experience is modular, allowing for easy swapping of assets, sounds, and UI to perfectly align with any brand identity or campaign theme.

Read the Falling Fetch video transcript

On-screen text: Registration form (Player ID, Name, Email, Phone Number, Agree to marketing communications, Submit). Gameplay HUD: Score, Time, Combo, Rush Mode, Double Score. Round end: Score Submitted, then the Score: Top Players leaderboard.

What Falling Fetch does for your booth

  • Increase booth dwell time with guided interaction
  • Capture more qualified leads per event day
  • Create memorable brand moments attendees share
  • Help booth staff start better conversations faster

How Falling Fetch works at your booth

  1. 1

    Visitor approaches the screen and enters their contact details (Lead Capture).

  2. 2

    The game begins, and branded objects start falling from the top of the screen.

  3. 3

    The visitor controls a catcher at the bottom to collect target items and dodge penalty items.

  4. 4

    Points are tallied based on successful catches and speed.

  5. 5

    The final score is displayed and added to the local leaderboard.

Falling Fetch features and branding options

Key features

  • Dynamic catcher mechanic with visual and audio feedback
  • Integrated lead capture flow with sync-ready data
  • Fully reskinnable assets with organized swap-ready folders
  • Configurable game speed, difficulty, and round duration
  • Local leaderboard to drive repeat plays and booth buzz

What you can customize

  • Falling objects, catcher, hazards, and background art
  • Logo, colours, interface copy, and sound effects
  • Round duration, game speed, difficulty, and scoring rules
  • Lead form fields and leaderboard presentation

Falling Fetch specs and setup requirements

Falling Fetch specifications
FormatArcade catch game
Runs onTouchscreen / Kiosk, Laptop / Desktop, Tablet, Web Link
HardwareTouchscreen kiosk, Tablet, Large display
InputKeyboard, Gamepad, Joystick
Setup time15-25 minutes (software configuration)
InternetOffline capable for gameplay, but stable Wi-Fi is required for real-time lead sync and initial license validation
Session lengthConfigurable round
Players1 player per station
ThroughputRapid reset between players
Booth sizes10x10, 10x20, Island
PriceFrom $850 per event

What you get

  • Compiled Falling Fetch game application (PC, Mac, Android, and Web)
  • License key via the FG Booth License Management System
  • Asset templates and internal reskinning documentation
  • Lead capture data export functionality

Where Falling Fetch works best

  • Trade show booth traffic generation
  • Brand activations and experiential marketing
  • Product launches using the featured product as the falling object
  • Corporate events and gamified sponsorships

Falling Fetch pricing

Per-event pricing. Published, not quoted. Licensed per event, with no contract and no annual commitment. Move up to a Season Pass whenever running a full calendar makes more sense than paying show by show.

Play

$850 / event

Get a branded game into your booth and start capturing leads today.

  • One game, one event
  • Your logo and brand colours
  • Standard lead capture form
  • Runs fully offline, leads stored locally
  • CSV export of every lead
  • Live in minutes
Recommended

Brand

$2,450 / event

Turn the game into a campaign that qualifies leads and keeps a crowd at your booth.

  • Everything in Play
  • Custom lead form fields to qualify every player
  • Live leaderboard for the big screen
  • Prize logic to reward winners and bring players back
  • Your copy, sound and attract loop
  • Automatic recap email to every player

Studio

$6,500 / event

A game that looks, plays and tells your story as if it were built for you.

  • Everything in Brand
  • Full art reskin to your brand guidelines
  • Gameplay customised to your product story
  • Multi-station and multiplayer setup
  • Live lead sync to your CRM via API

Season Pass

$9,600 / year

For teams running a full event calendar. Breaks even at four events.

  • Unlimited events for twelve months
  • Any three games from the library
  • Swap games between shows
  • All Brand tier features included
  • One Studio-level reskin included each year

Custom build

From $12,000

A game built from scratch around your product, your mechanic, your story.

  • Original concept and gameplay design
  • Built by the studio that ships commercial games
  • You own the finished experience
  • Reusable across your whole event calendar

Falling Fetch FAQ

How quickly can Falling Fetch be ready for our event?

On-site setup: 15-25 minutes (software configuration). Your logo, colours and wording are set up before the show, so on the day you connect the screen and go live.

Can this be customized to our brand?

Yes. You can start with a ready format and add your visual identity, messaging, and preferred calls-to-action.

Do we need technical staff at the booth?

No. The experience is built for non-technical teams with a clear operator flow and simple launch process.

What happens after the event?

You receive structured lead data and can review engagement outcomes to plan the next event iteration.

Do we need to order power for our booth?

Yes, if your booth does not already include it. At most US trade shows, electricity is ordered separately from the booth space through the show's exhibitor services, usually with an early-rate deadline a few weeks before the event. Order an outlet for the screen and computer when you book the rest of your booth services.

What hardware does Falling Fetch need?

Falling Fetch is designed for Touchscreen kiosk, Tablet, Large display. Supported inputs include Keyboard, Gamepad, Joystick.

Does Falling Fetch work without venue Wi-Fi?

Offline capable for gameplay, but stable Wi-Fi is required for real-time lead sync and initial license validation

Bring Falling Fetch to your next trade show

From $850 per event with your branding and lead capture built in. Want something different? We adapt visuals, prize logic and lead flow, or build a custom game around your product.