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Simulations

Every Breath Matters

VR educational simulation helping lung cancer patients understand treatments, manage symptoms, and navigate survivorship through immersive learning.

VR/XRHealthcare & ResearchTraining

Type

VR Patient Education Simulation

Platform

Meta Quest

Engine

Unity (XR Interaction Toolkit)

Technology Stack

UnityMeta QuestXR Interaction ToolkitTextMeshProPlayFabSALSA LipSyncElevenLabsC#
Every Breath Matters

Project overview

Every Breath Matters is a VR educational simulation designed to help lung cancer patients understand treatment, manage symptoms, and navigate survivorship through immersive, interactive learning.

Developed with Columbia University, the experience combines empathy-driven storytelling, evidence-based medical guidance, and comfort-first XR interactions in a modular architecture built for long-term content expansion.

Gameplay Videos

Module Onboarding and Guidance

Avatar narration, questionnaires, and orientation guidance before core learning begins.

App Onboarding and Pathway Selection

Clinic-friendly login, setup, and pathway selection between program tracks.

Interactive Simulations and Engagement

Guided room exploration, interaction points, and module-to-module progression flow.

XR Interaction and Comfort Controls

Teleportation, movement guidance, and comfort-focused navigation systems.

Goals and Challenges

Goals

  • Deliver an accessible VR learning experience for complex lung-cancer education.
  • Provide guided and supportive user journeys through narration and prompts.
  • Ensure comfort and clarity for users with different levels of VR familiarity.
  • Maintain a consistent experience across educational modules.
  • Build a modular architecture that allows new modules to be added over time.
  • Support reliable, clinic-friendly deployment with smooth onboarding and minimal setup.
  • Reduce cognitive load by transforming complex medical information into visual, interactive explanations.
  • Provide clinicians with a standardized teaching tool for consistent patient messaging.

Challenges

  • Unifying UX across independently developed modules and scenes.
  • Balancing comfort, safety, and usability for first-time VR users.
  • Coordinating onboarding, content flow, questionnaires, and completion states.
  • Synchronizing narration, guidance, and interactions without cognitive overload.
  • Preserving performance and stability on standalone VR hardware.
  • Managing cross-scene state and module restarts in a multi-module architecture.
  • Translating sensitive medical content while balancing accuracy, empathy, and emotional support.
  • Validating accessibility and comfort across diverse patient profiles.

Approach and Technology

Architecture

Modular scene-based system + module manager

Supports independent module development with shared progression flow.

XR Foundation

Unity XR Interaction Toolkit + comfort tuning

Height correction, guided movement, and controlled pacing reduce friction.

Narration and Guidance

SALSA LipSync + ElevenLabs + timed visual prompts

Improves clarity, emotional support, and learning consistency.

Data and Scalability

PlayFab session logging and progression tracking

Clinic-ready deployment with a path for additional personalized modules.

Design and Development

  • Structured the experience around a modular, scene-based architecture for independent module development and scalable expansion.
  • Built a centralized module manager to coordinate narration, questionnaires, progress tracking, and completion flow.
  • Developed reusable UI systems (prompts, popups, questionnaire widgets) for consistency and rapid iteration.
  • Implemented guided onboarding per module using narration, timed prompts, and controlled movement pacing.
  • Prioritized XR comfort with height correction, calibrated movement systems, and controlled interaction sequences.

Creative and Technical Innovations

  • Implemented an event-driven module flow where each scene can define custom onboarding, narration, and interaction logic.
  • Designed a dynamic XR origin and height-correction system to improve comfort across different user statures.
  • Introduced movement restrictions during narration to reduce cognitive overload and improve comprehension.
  • Created a reusable questionnaire system with state-based progression and consistent completion handling.
  • Built scalable narration timing tools to keep voice, prompts, and visuals synchronized.

Feature Highlights

Onboarding and Registration
Click to expand

Onboarding and Registration

Initial setup and pathway entry for clinical sessions.

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Results and Impact

  • Delivered a clinic-ready VR education platform with clear, empathetic guidance.
  • Improved patient comprehension and confidence through immersive, structured learning.
  • Provided clinicians with a repeatable and consistent communication tool.
  • Validated a scalable framework for future healthcare module expansion.
  • Reduced onboarding friction for first-time VR users through guided controls and predictable interaction flow.
  • Demonstrated that immersive patient education can be both emotionally supportive and clinically practical.

Lessons Learned

  • Centralizing state management through a module manager significantly improves consistency across multi-scene learning systems.
  • XR comfort features, especially movement restriction during narration and height correction, are critical for patient confidence.
  • Modular scene design accelerates creation of new healthcare education pathways and module variants.
  • Combining voice guidance with controlled pacing improves comprehension and reduces anxiety in sensitive learning contexts.
  • Early usability testing helps prevent late-stage accessibility and comfort issues.

Key Takeaways

  • Modular scene architecture accelerates new healthcare content creation.
  • Comfort-first XR systems are essential for patient trust and usability.
  • Narration and paced guidance materially reduce cognitive load.
  • Human-centered design improves both educational outcomes and emotional support.

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